What started as a simple program to track our session statistics in PlanetSide 2 to find areas where we could improve, the potential was soon realized that we could transform this into something much greater. Adding some event detection logic allowed the addition of “Achievements” into PlanetSide 2, and not soon after we expanded this idea into included audio and visual elements that aim to capture the classic Unreal Tournament gameplay feel, adding a whole new dimension to the game.
To advertise the features of the latest update to Recursion Real Time Stat Tracker, featuring a fully integrated Direct3D overlay that allows the program data to be viewed while playing the game, I created the following trailer, with a quick vocal stinger at the end in addition to the ingame achievement events that I provided the vocals for.
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